mirror of
https://github.com/vanitasvitae/Spherical
synced 2024-11-22 04:12:07 +01:00
360 degree images now will be displayed somehow (at least they are)
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parent
179d3b7bd2
commit
7e7dde386d
3 changed files with 181 additions and 16 deletions
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@ -1,6 +1,9 @@
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package de.trac.spherical;
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import android.content.Context;
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import android.content.Intent;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.net.Uri;
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import android.opengl.GLSurfaceView;
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import android.support.v7.app.AppCompatActivity;
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@ -17,6 +20,7 @@ import de.trac.spherical.parser.PhotoSphereMetadata;
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import de.trac.spherical.parser.SphereParser;
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import de.trac.spherical.rendering.Renderer;
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import de.trac.spherical.rendering.SphereSurfaceView;
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public class MainActivity extends AppCompatActivity {
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@ -25,18 +29,17 @@ public class MainActivity extends AppCompatActivity {
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public static final String MIME_PHOTO_SPHERE = "application/vnd.google.panorama360+jpg";
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public static final String MIME_IMAGE = "image/*";
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private TextView text;
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private GLSurfaceView surfaceView;
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private SphereSurfaceView surfaceView;
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private Renderer renderer;
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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setContentView(R.layout.activity_main);
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//TODO: Remove later
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text = (TextView) findViewById(R.id.hello_world);
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surfaceView = (GLSurfaceView) findViewById(R.id.surface_view);
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surfaceView.setEGLContextClientVersion(2);
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surfaceView.setRenderer(new Renderer());
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// Initialize renderer and setup surface view.
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surfaceView = new SphereSurfaceView(this);
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renderer = new Renderer(surfaceView);
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setContentView(surfaceView);
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Intent intent = getIntent();
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switch (intent.getAction()) {
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@ -129,7 +132,7 @@ public class MainActivity extends AppCompatActivity {
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}
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private void displayPhotoSphere(InputStream inputStream, PhotoSphereMetadata metadata) {
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//Please fill me!
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renderer.setBitmap(BitmapFactory.decodeStream(inputStream));
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}
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/**
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@ -137,6 +140,6 @@ public class MainActivity extends AppCompatActivity {
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* @param inputStream
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*/
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private void displayFlatImage(InputStream inputStream) {
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Toast.makeText(this, "Not yet implemented", Toast.LENGTH_SHORT).show();
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}
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}
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@ -1,8 +1,9 @@
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package de.trac.spherical.rendering;
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import android.database.MatrixCursor;
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import android.graphics.Bitmap;
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import android.opengl.GLSurfaceView;
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import android.opengl.GLUtils;
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import android.opengl.Matrix;
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import android.util.Log;
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@ -10,6 +11,7 @@ import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.opengles.GL10;
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import static android.opengl.GLES20.*;
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import static android.opengl.GLUtils.getEGLErrorString;
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public class Renderer implements GLSurfaceView.Renderer {
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@ -65,6 +67,29 @@ public class Renderer implements GLSurfaceView.Renderer {
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private int positionLocation;
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private int textureCoordinatesLocation;
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private int mvpLocation;
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private int texLocation;
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// Store texture.
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private final int textureID [] = new int[1];
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// Store bitmap for lazy loading.
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private Bitmap bitmap = null;
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// Store input handler instance to determine transformation.
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private SphereSurfaceView surfaceView;
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/**
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* Constructor. Will be set as renderer of the specified surface view.
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* @param surfaceView SurfaceView which will own the renderer
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*/
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public Renderer(SphereSurfaceView surfaceView) {
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if(surfaceView == null)
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throw new NullPointerException("SurfaceView must not be null");
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this.surfaceView = surfaceView;
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this.surfaceView.setEGLContextClientVersion(2);
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this.surfaceView.setRenderer(this);
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}
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/**
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* Draws the frame.
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@ -72,8 +97,19 @@ public class Renderer implements GLSurfaceView.Renderer {
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*/
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public void onDrawFrame(GL10 unused) {
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// Upload texture, if necessary.
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if(bitmap != null) {
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glBindTexture(GL_TEXTURE_2D, textureID[0]);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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GLUtils.texImage2D(GL_TEXTURE_2D, 0, bitmap, 0);
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// Release bitmap for garbage collection.
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bitmap = null;
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}
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// Update transformation matrix.
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Matrix.multiplyMM(mvpMatrix, 0, viewMatrix, 0, modlMatrix, 0);
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Matrix.multiplyMM(mvpMatrix, 0, surfaceView.getRotationMatrix(), 0, modlMatrix, 0);
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Matrix.multiplyMM(mvpMatrix, 0, projMatrix, 0, mvpMatrix, 0);
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// Draw the frame.
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@ -87,12 +123,17 @@ public class Renderer implements GLSurfaceView.Renderer {
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glVertexAttribPointer(textureCoordinatesLocation, 2, GL_FLOAT, false, 2*4, sphere.getTextureCoordinatesBuffer());
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glUniformMatrix4fv(mvpLocation, 1, false, mvpMatrix, 0);
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glUniform1i(texLocation, 0);
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glDrawElements(GL_TRIANGLES, sphere.getIndexBuffer().capacity(), GL_UNSIGNED_SHORT, sphere.getIndexBuffer());
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glDisableVertexAttribArray(textureCoordinatesLocation);
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glDisableVertexAttribArray(positionLocation);
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glUseProgram(0);
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int error = glGetError();
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if(error != GL_NO_ERROR)
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Log.e("Renderer", "Error: " + getEGLErrorString(error));
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}
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/**
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@ -119,7 +160,7 @@ public class Renderer implements GLSurfaceView.Renderer {
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//TODO: (re)move tmp code
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Matrix.setIdentityM(modlMatrix, 0);
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Matrix.translateM(modlMatrix, 0, 0, 0, 4.0f);
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//Matrix.translateM(modlMatrix, 0, 0, 0, 4.0f);
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Matrix.setLookAtM(viewMatrix, 0, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f);
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}
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@ -129,16 +170,21 @@ public class Renderer implements GLSurfaceView.Renderer {
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public void initialize() {
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// Initialize sphere.
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sphere = new Sphere(1.0f, 32, 32); // TODO: choose useful parameters.
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sphere = new Sphere(10.0f, 32, 32); // TODO: choose useful parameters.
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// Set OpenGL state.
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glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
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glClearColor(0.0f, 0.0f, 1.0f, 1.0f);
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glEnable(GL_DEPTH_TEST);
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glEnable(GL_CULL_FACE);
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glCullFace(GL_BACK);
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glCullFace(GL_FRONT);
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glEnable(GL_TEXTURE_2D);
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glActiveTexture(GL_TEXTURE0);
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// Build shader program.
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programID = buildProgram(DEFAULT_VERTEX_SHADER, DEFAULT_FRAGMENT_SHADER);
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// Generate texture.
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glGenTextures(1, textureID, 0);
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}
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/**
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@ -146,9 +192,18 @@ public class Renderer implements GLSurfaceView.Renderer {
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*/
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public void deinitialize() {
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sphere = null;
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glDeleteTextures(1, textureID, 0);
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glDeleteProgram(programID);
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}
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/**
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* Uploads the image data of the given bitmap into the internal texture.
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* @param bitmap Bitmap to be set as texture
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*/
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public void setBitmap(Bitmap bitmap) {
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this.bitmap = bitmap;
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}
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/**
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* Builds a shader program given vertex and fragment shader soruce.
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* @param vertexSource The vertex shader source
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@ -194,6 +249,10 @@ public class Renderer implements GLSurfaceView.Renderer {
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if (mvpLocation == -1) {
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throw new RuntimeException("Could not get uniform location for 'mvpMatrix'");
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}
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texLocation = glGetUniformLocation(program, "tex");
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if(texLocation == -1) {
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throw new RuntimeException("Could not get uniform location for 'tex'");
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}
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return program;
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}
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@ -0,0 +1,103 @@
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package de.trac.spherical.rendering;
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import android.content.Context;
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import android.hardware.Sensor;
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import android.hardware.SensorEvent;
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import android.hardware.SensorEventListener;
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import android.hardware.SensorManager;
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import android.opengl.GLSurfaceView;
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import android.opengl.Matrix;
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import android.view.MotionEvent;
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/**
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* This SurfaceView implementation is the glue between the Renderer and any input event.
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*/
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public class SphereSurfaceView extends GLSurfaceView implements SensorEventListener {
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public static boolean USE_TOUCH = true; // TODO: determine dynamically
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private final float TOUCH_SCALE_FACTOR = 180.0f / 1080;
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private float previousX;
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private float previousY;
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// The actual rotation matrix determined by user input.
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private final float rotationMatrix [] = new float[16];
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// The following fields are used as cache.
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private final float tmpMatrix[] = new float[9];
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private final float tmpVector[] = new float[3];
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public SphereSurfaceView(Context context) {
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super(context);
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Matrix.setIdentityM(rotationMatrix, 0);
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SensorManager manager = (SensorManager) context.getSystemService(Context.SENSOR_SERVICE);
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Sensor accelerometer = manager.getSensorList(Sensor.TYPE_ACCELEROMETER).get(0);
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manager.registerListener(this, accelerometer, SensorManager.SENSOR_DELAY_GAME);
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}
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@Override
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public boolean onTouchEvent(MotionEvent event) {
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if(!USE_TOUCH)
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return true;
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float x = event.getX();
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float y = event.getY();
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switch (event.getAction()) {
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case MotionEvent.ACTION_MOVE:
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float dx = x - previousX;
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float dy = y - previousY;
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if (y > getHeight() / 2)
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dx = dx * -1 ;
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if (x < getWidth() / 2)
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dy = dy * -1 ;
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Matrix.rotateM(rotationMatrix, 0, dy * TOUCH_SCALE_FACTOR, 1.0f, 0.0f, 0.0f);
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Matrix.rotateM(rotationMatrix, 0, dx * TOUCH_SCALE_FACTOR, 0.0f, 1.0f, 0.0f);
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}
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previousX = x;
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previousY = y;
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return true;
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}
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@Override
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public void onAccuracyChanged(Sensor s, int arg1) {
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// unused
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}
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@Override
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public void onSensorChanged(SensorEvent event) {
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if(USE_TOUCH)
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return;
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SensorManager.getRotationMatrixFromVector(tmpMatrix, event.values);
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SensorManager.getOrientation(tmpMatrix, tmpVector);
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for (int i = 0; i < tmpVector.length; i++)
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tmpVector[i] = Math.round(Math.toDegrees(tmpVector[i]));
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synchronized (rotationMatrix) {
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Matrix.setRotateEulerM(rotationMatrix, 0, -tmpVector[0], -tmpVector[1], -tmpVector[2]);
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}
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}
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/**
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* Returns a matrix representing the devices rotation.
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* This function is thread safe.
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* @return rotation matrix according to device rotation
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*/
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public float [] getRotationMatrix() {
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synchronized (rotationMatrix) {
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return rotationMatrix;
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}
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}
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}
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