mirror of
https://github.com/vanitasvitae/Spherical
synced 2024-11-21 20:02:06 +01:00
Update references based on merge
This commit is contained in:
parent
055a39cd50
commit
fab5bffb7e
4 changed files with 84 additions and 38 deletions
|
@ -85,7 +85,7 @@ public class MainActivity extends AppCompatActivity {
|
|||
fab.setOnClickListener(new View.OnClickListener() {
|
||||
@Override
|
||||
public void onClick(View v) {
|
||||
PhotoSphereSurfaceView.USE_TOUCH = !PhotoSphereSurfaceView.USE_TOUCH;
|
||||
sphereFragment.toggleUseTouchInput();
|
||||
displayUI(false);
|
||||
}
|
||||
});
|
||||
|
|
|
@ -75,4 +75,8 @@ public class SphereFragment extends ImageFragment implements View.OnTouchListene
|
|||
}
|
||||
surfaceView.setBitmap(bitmap);
|
||||
}
|
||||
|
||||
public void toggleUseTouchInput() {
|
||||
surfaceView.setUseTouchInput(!surfaceView.getUseTouchInput());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -94,6 +94,11 @@ public class PhotoSphereParser {
|
|||
throwIfUnexpectedEOF(i, r.length);
|
||||
int exifLen = integer(r);
|
||||
|
||||
//Check for broken or unavailable header
|
||||
if (exifLen <= 1) {
|
||||
return null;
|
||||
}
|
||||
|
||||
//Skip EXIF header
|
||||
r = new byte[exifLen - 2];
|
||||
i = inputStream.read(r);
|
||||
|
|
|
@ -16,15 +16,22 @@ import android.view.MotionEvent;
|
|||
*/
|
||||
public class PhotoSphereSurfaceView extends GLSurfaceView implements SensorEventListener {
|
||||
|
||||
public static boolean USE_TOUCH = false; // TODO: determine dynamically
|
||||
// Decision variable for either using touch or device rotation input.
|
||||
private boolean useTouchInput = false;
|
||||
|
||||
// The actual rotation matrix determined by user input.
|
||||
private final float rotationMatrix [] = new float[16];
|
||||
|
||||
// The temporary rotation delta matrix.
|
||||
private final float tempMatrix [] = new float[16];
|
||||
|
||||
// These vectors Are used for ray determination.
|
||||
private final float rayStart [] = new float[4];
|
||||
private final float rayDirection [] = new float[4];
|
||||
|
||||
//
|
||||
float oldAngleXZ, oldAngleY;
|
||||
|
||||
// The renderer used by this view.
|
||||
private PhotoSphereRenderer renderer;
|
||||
|
||||
|
@ -55,47 +62,61 @@ public class PhotoSphereSurfaceView extends GLSurfaceView implements SensorEvent
|
|||
@Override
|
||||
public boolean onTouchEvent(MotionEvent event) {
|
||||
|
||||
if(!USE_TOUCH)
|
||||
if(!useTouchInput)
|
||||
return true;
|
||||
|
||||
switch (event.getAction()) {
|
||||
case MotionEvent.ACTION_MOVE:
|
||||
// Retrieve ray in world space.
|
||||
renderer.getRay(event.getX(), event.getY(), rayStart, rayDirection);
|
||||
|
||||
// Retrieve ray in world space.
|
||||
renderer.getRay(event.getX(), event.getY(), rayStart, rayDirection);
|
||||
// Solve quadric equation.
|
||||
float a = 0.0f, b = 0.0f, c = 0.0f;
|
||||
for(int i=0; i<3; i++) {
|
||||
a += rayDirection[i] * rayDirection[i];
|
||||
b += rayDirection[i] * 2.0f * (rayStart[i]); // Sphere center at origin.
|
||||
c += rayStart[i]*rayStart[i];
|
||||
}
|
||||
c -= PhotoSphereRenderer.SPHERE_RADIUS*PhotoSphereRenderer.SPHERE_RADIUS;
|
||||
float D = b*b-4.0f*a*c;
|
||||
|
||||
// Solve quadric equation.
|
||||
float a = 0.0f, b = 0.0f, c = 0.0f;
|
||||
for(int i=0; i<3; i++) {
|
||||
a += rayDirection[i] * rayDirection[i];
|
||||
b += rayDirection[i] * 2.0f * (rayStart[i]); // Sphere center at origin.
|
||||
c += rayStart[i]*rayStart[i];
|
||||
}
|
||||
c -= PhotoSphereRenderer.SPHERE_RADIUS*PhotoSphereRenderer.SPHERE_RADIUS;
|
||||
float D = b*b-4.0f*a*c;
|
||||
|
||||
// Since the conditions are
|
||||
if(D < 0) {
|
||||
throw new RuntimeException("Ray must intersect with sphere, check camera position");
|
||||
}
|
||||
|
||||
D = (float) Math.sqrt(D);
|
||||
|
||||
// Calculate intersection point p.
|
||||
float t = -0.5f*(b+D)/a;
|
||||
float px = rayStart[0] + t*rayDirection[0];
|
||||
float py = rayStart[1] + t*rayDirection[1];
|
||||
float pz = rayStart[2] + t*rayDirection[2];
|
||||
|
||||
// Calculate angles.
|
||||
//float angleX = (float) Math.toDegrees(Math.atan2(py, px));
|
||||
//float angleY = (float) Math.toDegrees(Math.acos(pz/Matrix.length(px, py, pz)));
|
||||
|
||||
synchronized (rotationMatrix) {
|
||||
Matrix.setLookAtM(rotationMatrix, 0, 0.0f, 0.0f, 0.0f, px, py, pz, 1.0f, 0.0f, 0.0f);
|
||||
}
|
||||
// Since the conditions are
|
||||
if(D < 0) {
|
||||
throw new RuntimeException("Ray must intersect with sphere, check camera position");
|
||||
}
|
||||
|
||||
D = (float) Math.sqrt(D);
|
||||
|
||||
// Calculate intersection point p.
|
||||
float t = -0.5f*(b+D)/a;
|
||||
float px = rayStart[0] + t*rayDirection[0];
|
||||
float py = rayStart[1] + t*rayDirection[1];
|
||||
float pz = rayStart[2] + t*rayDirection[2];
|
||||
|
||||
synchronized (rotationMatrix) {
|
||||
Matrix.translateM(rotationMatrix, 0, px, py, pz);
|
||||
}
|
||||
|
||||
/*
|
||||
// Calculate angles.
|
||||
float angleY = (float) Math.toDegrees(Math.atan2(pz, px));
|
||||
float angleXZ = (float) Math.toDegrees(Math.acos(py));
|
||||
|
||||
switch (event.getAction()) {
|
||||
case MotionEvent.ACTION_DOWN:
|
||||
oldAngleY = angleY;
|
||||
oldAngleXZ = angleXZ;
|
||||
System.arraycopy(getRotationMatrix(), 0, tempMatrix, 0, 16);
|
||||
break;
|
||||
case MotionEvent.ACTION_MOVE:
|
||||
|
||||
synchronized (rotationMatrix) {
|
||||
System.arraycopy(tempMatrix, 0, rotationMatrix, 0, 16);
|
||||
//Matrix.rotateM(rotationMatrix, 0, oldAngleY-angleY, 0.0f, 1.0f, 0.0f);
|
||||
Matrix.rotateM(rotationMatrix, 0, oldAngleXZ-angleXZ, 1.0f, 0.0f, 0.0f);
|
||||
//Matrix.setLookAtM(rotationMatrix, 0, 0.0f, 0.0f, 0.0f, px, py, pz, 1.0f, 0.0f, 0.0f);
|
||||
}
|
||||
break;
|
||||
}
|
||||
*/
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -107,7 +128,7 @@ public class PhotoSphereSurfaceView extends GLSurfaceView implements SensorEvent
|
|||
@Override
|
||||
public void onSensorChanged(SensorEvent event) {
|
||||
|
||||
if(USE_TOUCH)
|
||||
if(useTouchInput)
|
||||
return;
|
||||
|
||||
synchronized (rotationMatrix) {
|
||||
|
@ -133,4 +154,20 @@ public class PhotoSphereSurfaceView extends GLSurfaceView implements SensorEvent
|
|||
public void setBitmap(Bitmap bitmap) {
|
||||
renderer.requestBitmapUpload(bitmap);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets input to be used for transformation calculation.
|
||||
* @param useTouchInput true, if touch input should be used
|
||||
*/
|
||||
public void setUseTouchInput(boolean useTouchInput) {
|
||||
this.useTouchInput = useTouchInput;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns if touch input is used for transformation calculations.
|
||||
* @return true, if touch input is used, false
|
||||
*/
|
||||
public boolean getUseTouchInput() {
|
||||
return useTouchInput;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue