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Florian Schmaus 1bc3e10cff Improve Message Delivery Receipt (XEP-184) API
add a new AutoReceiptMode enum that specifies how delivery receipt
requests are handled. Default is to send receipts if the requstor is
subscribed to the user's presence.

Also make sure that messages contain an id if a receipt request is
added to it.
2015-01-20 12:43:11 +01:00
config Enable more 'checkstyle' checks 2014-08-15 23:17:45 +02:00
documentation Rename SmackConfiguration.DEBUG_ENABLED to DEBUG 2015-01-19 08:26:42 +01:00
resources Smack 4.0.6 2014-11-23 20:05:44 +01:00
smack-android Enable OSGi compliance via 'DynamicImport-Package: *' 2015-01-03 13:14:02 +01:00
smack-android-extensions Don't use synchonrizedMap() for INSTANCES 2014-12-27 20:55:30 +01:00
smack-bosh Rename IQ.ELEMENT to IQ.IQ_ELEMENT 2015-01-11 21:54:46 +01:00
smack-compression-jzlib Make compressionMethod final in XMPPInputOutputStream 2014-12-19 11:15:01 +01:00
smack-core Improve Message Delivery Receipt (XEP-184) API 2015-01-20 12:43:11 +01:00
smack-debug Rework incoming packet listeners and Roster 2015-01-07 14:35:23 +01:00
smack-debug-slf4j Add 'resumed' bool ConnectionListener's authenticated() 2015-01-07 21:11:09 +01:00
smack-experimental Add ServiceDiscoveryManager.serverSupportsFeature() 2015-01-10 19:36:33 +01:00
smack-extensions Improve Message Delivery Receipt (XEP-184) API 2015-01-20 12:43:11 +01:00
smack-java7 Enable OSGi compliance via 'DynamicImport-Package: *' 2015-01-03 13:14:02 +01:00
smack-jingle-old Rename SmackConfiguration.DEBUG_ENABLED to DEBUG 2015-01-19 08:26:42 +01:00
smack-legacy Fixed Exception in packet listener Workgroup 2015-01-17 20:06:06 +01:00
smack-resolver-dnsjava Enable OSGi compliance via 'DynamicImport-Package: *' 2015-01-03 13:14:02 +01:00
smack-resolver-javax Enable OSGi compliance via 'DynamicImport-Package: *' 2015-01-03 13:14:02 +01:00
smack-resolver-minidns Enable OSGi compliance via 'DynamicImport-Package: *' 2015-01-03 13:14:02 +01:00
smack-sasl-javax Enable OSGi compliance via 'DynamicImport-Package: *' 2015-01-03 13:14:02 +01:00
smack-sasl-provided Fix SASL EXTERNAL with client cert provided JID 2015-01-13 13:31:30 +01:00
smack-tcp Move Stream Management code into o.j.smack.sm 2015-01-18 11:07:47 +01:00
.gitignore Add IntelliJ and Mac OS X files to gitignore 2014-11-01 12:52:19 +01:00
.travis.yml Travis CI: Use Android builder 2014-10-08 16:01:19 +02:00
build.gradle Enable OSGi compliance via 'DynamicImport-Package: *' 2015-01-03 13:14:02 +01:00
LICENSE Add LICENSE 2014-12-27 13:36:27 +01:00
README.md Fix typos in README.md 2014-10-19 11:51:53 +02:00
settings.gradle Add ServerPingWithAlarmManager to smack-android 2014-09-22 10:13:33 +02:00
version.gradle Smack 4.1.0-beta2-SNAPSHOT 2015-01-14 09:32:13 +01:00

Smack

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About

Smack is an Open Source, cross-platform, easy to use Java XMPP client library.

Smack is an Open Source XMPP (Jabber) client library for instant messaging and presence. A pure Java library, it can be embedded into your applications to create anything from a full XMPP client to simple XMPP integrations such as sending notification messages and presence-enabling devices.

Confused? Have a look at the Overview.

Smack - an Ignite Realtime community project.

Bug Reporting

Only a few users have access for for filling bugs in the tracker. New users should:

  1. Create a forums account (only e-mail is a requirement, you can skip all the other fields).
  2. Login to the forum account
  3. Press New in your toolbar and choose Discussion
  4. Choose the Smack Developers Forum of Smack and add the tag 'bug_report' to your new post

Please search for your issues in the bug tracker before reporting.

Contact

The developers hang around in #smack (freenode, IRC) and open_chat@conference.igniterealtime.org (XMPP MUC room). Remember that it may take some time (~hours) to get a response.

You can also reach us via the Smack Users Forum if you have questions or need support, or the Smack Developers Forum if you want to discuss Smack development.

Resources

Donate

If you find Smack useful and feel like donating, then you can use one of the following systems:

Ignite Realtime

Ignite Realtime is an Open Source community composed of end-users and developers around the world who are interested in applying innovative, open-standards-based Real Time Collaboration to their businesses and organizations. We're aimed at disrupting proprietary, non-open standards-based systems and invite you to participate in what's already one of the biggest and most active Open Source communities.