1
0
Fork 0
mirror of https://codeberg.org/Mercury-IM/Smack synced 2024-11-02 06:45:59 +01:00
No description
Find a file
Florian Schmaus 4013c68584 Use Objects.requireNonNull() in Presence
Also make Objects.requireNonNull() throw NullPointerException to match
the original API behavior.
2015-02-03 19:32:04 +01:00
config Enable more 'checkstyle' checks 2014-08-15 23:17:45 +02:00
documentation Make connect() return a self-reference 2015-01-26 07:54:13 +01:00
resources Smack 4.0.6 2014-11-23 20:05:44 +01:00
smack-android Enable OSGi compliance via 'DynamicImport-Package: *' 2015-01-03 13:14:02 +01:00
smack-android-extensions Don't use synchonrizedMap() for INSTANCES 2014-12-27 20:55:30 +01:00
smack-bosh Add XMPPConnection.getStreamId() 2015-01-28 17:14:33 +01:00
smack-compression-jzlib Make compressionMethod final in XMPPInputOutputStream 2014-12-19 11:15:01 +01:00
smack-core Use Objects.requireNonNull() in Presence 2015-02-03 19:32:04 +01:00
smack-debug Rework incoming packet listeners and Roster 2015-01-07 14:35:23 +01:00
smack-debug-slf4j Add 'resumed' bool ConnectionListener's authenticated() 2015-01-07 21:11:09 +01:00
smack-experimental Make IQ.type private 2015-01-21 13:17:23 +01:00
smack-extensions Add StringUtils.requireNotNullOrEmpty and Objects.requireNonNull 2015-01-26 20:47:09 +01:00
smack-im Consider XMPP service name in isSubscribedToMyPresence() 2015-01-27 09:45:50 +01:00
smack-java7 Set IDNA Transformer in smack-java7 initializer 2015-01-21 09:50:50 +01:00
smack-jingle-old Create smack-im subproject for XMPP-IM 2015-01-26 07:54:05 +01:00
smack-legacy Create smack-im subproject for XMPP-IM 2015-01-26 07:54:05 +01:00
smack-resolver-dnsjava Enable OSGi compliance via 'DynamicImport-Package: *' 2015-01-03 13:14:02 +01:00
smack-resolver-javax Enable OSGi compliance via 'DynamicImport-Package: *' 2015-01-03 13:14:02 +01:00
smack-resolver-minidns Enable OSGi compliance via 'DynamicImport-Package: *' 2015-01-03 13:14:02 +01:00
smack-sasl-javax Enable OSGi compliance via 'DynamicImport-Package: *' 2015-01-03 13:14:02 +01:00
smack-sasl-provided Fix SASL EXTERNAL with client cert provided JID 2015-01-13 13:31:30 +01:00
smack-tcp Add XMPPConnection.getStreamId() 2015-01-28 17:14:33 +01:00
.gitignore Add IntelliJ and Mac OS X files to gitignore 2014-11-01 12:52:19 +01:00
.travis.yml Travis CI: Use Android builder 2014-10-08 16:01:19 +02:00
build.gradle Add smack-bosh to Android Projects 2015-01-26 07:54:12 +01:00
LICENSE Add LICENSE 2014-12-27 13:36:27 +01:00
README.md Fix typos in README.md 2014-10-19 11:51:53 +02:00
settings.gradle Create smack-im subproject for XMPP-IM 2015-01-26 07:54:05 +01:00
version.gradle Smack 4.1.0-beta3-SNAPSHOT 2015-02-02 13:14:45 +01:00

Smack

Build Status Project Stats Flattr this git repo

About

Smack is an Open Source, cross-platform, easy to use Java XMPP client library.

Smack is an Open Source XMPP (Jabber) client library for instant messaging and presence. A pure Java library, it can be embedded into your applications to create anything from a full XMPP client to simple XMPP integrations such as sending notification messages and presence-enabling devices.

Confused? Have a look at the Overview.

Smack - an Ignite Realtime community project.

Bug Reporting

Only a few users have access for for filling bugs in the tracker. New users should:

  1. Create a forums account (only e-mail is a requirement, you can skip all the other fields).
  2. Login to the forum account
  3. Press New in your toolbar and choose Discussion
  4. Choose the Smack Developers Forum of Smack and add the tag 'bug_report' to your new post

Please search for your issues in the bug tracker before reporting.

Contact

The developers hang around in #smack (freenode, IRC) and open_chat@conference.igniterealtime.org (XMPP MUC room). Remember that it may take some time (~hours) to get a response.

You can also reach us via the Smack Users Forum if you have questions or need support, or the Smack Developers Forum if you want to discuss Smack development.

Resources

Donate

If you find Smack useful and feel like donating, then you can use one of the following systems:

Ignite Realtime

Ignite Realtime is an Open Source community composed of end-users and developers around the world who are interested in applying innovative, open-standards-based Real Time Collaboration to their businesses and organizations. We're aimed at disrupting proprietary, non-open standards-based systems and invite you to participate in what's already one of the biggest and most active Open Source communities.