Smack/smack-core/src/main/java/org/jivesoftware/smack/ConnectionListener.java

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/**
*
* Copyright 2003-2007 Jive Software.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.jivesoftware.smack;
/**
* Interface that allows for implementing classes to listen for connection closing
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* and reconnection events. Listeners are registered with XMPPConnection objects.
*
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* @see XMPPConnection#addConnectionListener
* @see XMPPConnection#removeConnectionListener
*
* @author Matt Tucker
*/
public interface ConnectionListener {
/**
* Notification that the connection has been successfully connected to the remote endpoint (e.g. the XMPP server).
* <p>
* Note that the connection is likely not yet authenticated and therefore only limited operations like registering
* an account may be possible.
* </p>
*
* @param connection the XMPPConnection which successfully connected to its endpoint.
*/
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void connected(XMPPConnection connection);
/**
* Notification that the connection has been authenticated.
*
* @param connection the XMPPConnection which successfully authenticated.
* @param resumed true if a previous XMPP session's stream was resumed.
*/
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void authenticated(XMPPConnection connection, boolean resumed);
/**
* Notification that the connection was closed normally.
*/
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void connectionClosed();
/**
* Notification that the connection was closed due to an exception. When
* abruptly disconnected it is possible for the connection to try reconnecting
* to the server.
*
* @param e the exception.
*/
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void connectionClosedOnError(Exception e);
/**
* The connection has reconnected successfully to the server. Connections will
* reconnect to the server when the previous socket connection was abruptly closed.
* @deprecated use {@link #connected(XMPPConnection)} or {@link #authenticated(XMPPConnection, boolean)} instead.
*/
// TODO: Remove in Smack 4.3
@Deprecated
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void reconnectionSuccessful();
// The next two methods *must* only be invoked by ReconnectionManager
/**
* The connection will retry to reconnect in the specified number of seconds.
* <p>
* Note: This method is only called if {@link ReconnectionManager#isAutomaticReconnectEnabled()} returns true, i.e.
* only when the reconnection manager is enabled for the connection.
* </p>
*
* @param seconds remaining seconds before attempting a reconnection.
*/
// TODO: Remove in Smack 4.3
@Deprecated
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void reconnectingIn(int seconds);
/**
* An attempt to connect to the server has failed. The connection will keep trying reconnecting to the server in a
* moment.
* <p>
* Note: This method is only called if {@link ReconnectionManager#isAutomaticReconnectEnabled()} returns true, i.e.
* only when the reconnection manager is enabled for the connection.
* </p>
*
* @param e the exception that caused the reconnection to fail.
*/
// TODO: Remove in Smack 4.3
@Deprecated
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void reconnectionFailed(Exception e);
}