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Merge pull request #208 from fuentesj11/documentation-review
Proofread Getting Started documentation
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Internet of Things (XEP-0323, -0324, -0325, -0347)
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==================================================
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The Internet of Things (IoT) XEPs are an experimental open standard how XMPP can be used for IoT. They currently consists of
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The Internet of Things (IoT) XEPs are an experimental open standard on how XMPP can be used for IoT. They currently consist of
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- XEP-0323 Sensor Data
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- XEP-0324 Provisioning
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- XEP-0325 Control
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@ -13,7 +13,7 @@ Smack only supports a subset of the functionality described by the XEPs!
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Thing Builder
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-------------
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The `org.jivesoftware.smackx.iot.Thing` class acts as basic entity representing a single "Thing" which can used to retrieve data from or to send control commands to. `Things` are constructed using a builder API.
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The `org.jivesoftware.smackx.iot.Thing` class acts as basic entity representing a single "Thing" which can be used to retrieve data from or to send control commands to. `Things` are constructed using a builder API.
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Reading data from things
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@ -32,9 +32,9 @@ Thing dataThing = Thing.builder().setKey(key).setSerialNumber(sn).setMomentaryRe
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}).build();
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```
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While not strictly required, most things are identified via a key and serial number. We also build the thing with a "momentary read out request handler" which when triggered, retrieved the current temperature and reports it back to the requestor.
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While not strictly required, most things are identified via a key and serial number. We also build the thing with a "momentary read out request handler" which when triggered, retrieves the current temperature and reports it back to the requestor.
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After the `Thing` is build, it needs to be made available so that other entities within the federated XMPP network can use it. Right now, we only intall the Thing in the `IoTDataManager`, which means the thing will act on read out requests but not be managed by a provisioning server.
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After the `Thing` is built, it needs to be made available so that other entities within the federated XMPP network can use it. Right now we only install the Thing in the `IoTDataManager`, which means the thing will act on read out requests but not be managed by a provisioning server.
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```java
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IoTDataManager iotDataManager = IoTDataManager.getInstanceFor(connection);
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@ -53,7 +53,7 @@ Now you have to unwrap the `IoTDataField` instances from the `IoTFieldsExtension
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Controlling a thing
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-------------------
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Things can also be controlled, e.g. to turn on a light. Let's create thing which can be used to turn the light on and off.
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Things can also be controlled, e.g. to turn on a light. Let's create a thing which can be used to turn the light on and off.
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```java
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Thing controlThing = Thing.builder().setKey(key).setSerialNumber(sn).setControlRequestHandler(new ThingControlRequest() {
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}).build();
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```
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No we have to install this thing into the `IoTControlManager`:
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Now we have to install this thing into the `IoTControlManager`:
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```java
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IoTControlManager iotControlManager = IoTControlManager.getInstanceFor(connection);
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Discovery
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---------
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You may wondered how a full JIDs of things can be determined. One approach is using the discovery mechanisms specified in XEP-0347. Smack provides the `IoTDiscoveryManager` as API for this.
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You may have wondered how a full JIDs of things can be determined. One approach is using the discovery mechanisms specified in XEP-0347. Smack provides the `IoTDiscoveryManager` as an API for this.
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For example, instead of just installing the previous things in the `IoTDataManager` and/or `IoTControlManager`, we could also use the `IoTDiscoveryManger` to register the thing with a registry. Doing thing also installs the thing in the `IoTDataManager` and the `IoTControlManager`.
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For example, instead of just installing the previous things in the `IoTDataManager` and/or `IoTControlManager`, we could also use the `IoTDiscoveryManger` to register the thing with a registry. Doing this also installs the thing in the `IoTDataManager` and the `IoTControlManager`.
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```java
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IoTDiscoveryManager iotDiscoveryManager = IoTDiscoveryManager.getInstanceFor(connection);
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Provisioning
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------------
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Things can usually only be used by other things if they are friends. Since a thing normally can't decide on its own if an incoming friendship request should be granted or not, we can delegate this decission to a provisioning service. Smack provides the `IoTProvisinoManager` to deal with friendship and provisioning.
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Things can usually only be used by other things if they are friends. Since a thing normally can't decide on its own if an incoming friendship request should be granted or not, we can delegate this decision to a provisioning service. Smack provides the `IoTProvisinoManager` to deal with friendship and provisioning.
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For example, if you want to befriend another thing:
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@ -10,11 +10,11 @@ Smack Modules and Requirements
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-------------------------------
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Smack is meant to be easily embedded into any existing Java application. The
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library ships as several modulesto provide more flexibility over which
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library ships as several modules to provide more flexibility over which
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features applications require:
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* `smack-core` -- provides core XMPP functionality. All XMPP features that are part of the XMPP RFCs are included.
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* `smack-im` -- provides functinoality defined in RFC 6121 (XMPP-IM), like the Roster.
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* `smack-im` -- provides functionality defined in RFC 6121 (XMPP-IM), like the Roster.
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* `smack-tcp` -- support for XMPP over TCP. Includes XMPPTCPConnection class, which you usually want to use
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* `smack-extensions` -- support for many of the extensions (XEPs) defined by the XMPP Standards Foundation, including multi-user chat, file transfer, user search, etc. The extensions are documented in the [extensions manual](extensions/index.md).
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* `smack-experimental` -- support for experimental extensions (XEPs) defined by the XMPP Standards Foundation. The API and functionality of those extensions should be considered as unstable.
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@ -30,7 +30,7 @@ Configuration
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Smack has an initialization process that involves 2 phases.
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* Initializing system properties - Initializing all the system properties accessible through the class **SmackConfiguration**. These properties are retrieve by the _getXXX_ methods on that class.
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* Initializing system properties - Initializing all the system properties accessible through the class **SmackConfiguration**. These properties are retrieved by the _getXXX_ methods on that class.
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* Initializing startup classes - Initializing any classes meant to be active at startup by instantiating the class, and then calling the _initialize_ method on that class if it extends **SmackInitializer**. If it does not extend this interface, then initialization will have to take place in a static block of code which is automatically executed when the class is loaded.
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Initialization is accomplished via a configuration file. By default, Smack
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@ -73,7 +73,7 @@ created, such as the ability to disable or require encryption. See
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[XMPPConnection Management](connections.md) for full details.
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Once you've created a connection, you should login with the
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`XMPPConnection.login()` method. Once you've logged in, you can being
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`XMPPConnection.login()` method. Once you've logged in, you can begin
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chatting with other users by creating new `Chat` or `MultiUserChat`
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objects.
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