Fix style issues in smack-java7 Base64

This commit is contained in:
Florian Schmaus 2018-03-28 14:47:45 +02:00
parent 4c13ea4125
commit dcb30d8029
1 changed files with 8 additions and 8 deletions

View File

@ -93,7 +93,7 @@ public final class Base64
// I think I end up not using the BAD_ENCODING indicator.
//private final static byte BAD_ENCODING = -9; // Indicates error in encoding
// private final static byte BAD_ENCODING = -9; // Indicates error in encoding
private final static byte WHITE_SPACE_ENC = -5; // Indicates white space in encoding
private final static byte EQUALS_SIGN_ENC = -1; // Indicates equals sign in encoding
@ -101,7 +101,7 @@ public final class Base64
/* ******** S T A N D A R D B A S E 6 4 A L P H A B E T ******** */
/** The 64 valid Base64 values. */
//private final static byte[] ALPHABET;
// private final static byte[] ALPHABET;
/* Host platform me be something funny like EBCDIC, so we hardcode these values. */
private final static byte[] _STANDARD_ALPHABET =
{
@ -735,7 +735,7 @@ public final class Base64
if( source[ srcOffset + 2] == EQUALS_SIGN )
{
// Two ways to do the same thing. Don't know which way I like best.
//int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 )
// int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 )
// | ( ( DECODABET[ source[ srcOffset + 1] ] << 24 ) >>> 12 );
int outBuff = ( ( DECODABET[ source[ srcOffset ] ] & 0xFF ) << 18 )
| ( ( DECODABET[ source[ srcOffset + 1] ] & 0xFF ) << 12 );
@ -748,7 +748,7 @@ public final class Base64
else if( source[ srcOffset + 3 ] == EQUALS_SIGN )
{
// Two ways to do the same thing. Don't know which way I like best.
//int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 )
// int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 )
// | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 )
// | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 );
int outBuff = ( ( DECODABET[ source[ srcOffset ] ] & 0xFF ) << 18 )
@ -765,7 +765,7 @@ public final class Base64
{
try{
// Two ways to do the same thing. Don't know which way I like best.
//int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 )
// int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 )
// | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 )
// | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 )
// | ( ( DECODABET[ source[ srcOffset + 3 ] ] << 24 ) >>> 24 );
@ -890,7 +890,7 @@ public final class Base64
{
bytes = s.getBytes( Charset.defaultCharset() );
} // end catch
//</change>
// </change>
// Decode
bytes = decode( bytes, 0, bytes.length, options );
@ -1428,7 +1428,7 @@ public final class Base64
{
b = read();
//if( b < 0 && i == 0 )
// if( b < 0 && i == 0 )
// return -1;
if( b >= 0 )
@ -1573,7 +1573,7 @@ public final class Base64
{
int len = Base64.decode4to3( buffer, 0, b4, 0, options );
out.write( b4, 0, len );
//out.write( Base64.decode4to3( buffer ) );
// out.write( Base64.decode4to3( buffer ) );
position = 0;
} // end if: enough to output
} // end if: meaningful base64 character