Smack/smack-extensions/src/main/java/org/jivesoftware/smackx/jiveproperties/package-info.java

107 lines
4.5 KiB
Java

/**
*
* Copyright 2015 Florian Schmaus
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* Smacks implementation for attaching arbitrary properties to packets according to
* https://docs.jivesoftware.com/smack/latest/documentation/properties.html.
* <p>
* Smack provides an easy mechanism for attaching arbitrary properties to packets. Each property has a String name, and
* a value that is a Java primitive (int, long, float, double, boolean) or any Serializable object (a Java object is
* Serializable when it implements the Serializable interface).
* </p>
* <h2 id="using-the-api">Using the API</h2>
* <p>
* All major objects have property support, such as Message objects. The following code demonstrates how to set
* properties:
* </p>
*
* <pre>
* <code>Message message = chat.createMessage();
JivePropertiesExtension jpe = new JivePropertiesExtension();
// Add a Color object as a property._
jpe.setProperty(&quot;favoriteColor&quot;, new Color(0, 0, 255));
// Add an int as a property._
jpe.setProperty(&quot;favoriteNumber&quot;, 4);
// Add the JivePropertiesExtension to the message packet_
message.addStanzaExtension(jpe);
chat.sendMessage(message);</code>
* </pre>
* <p>
* Getting those same properties would use the following code:
* </p>
*
* <pre>
* <code>
* Message message = chat.nextMessage();
* // Get the JivePropertiesExtension_
* JivePropertiesExtension jpe = message.getExtension(JivePropertiesExtension.NAMESPACE);
* // Get a Color object property._
* Color favoriteColor = (Color)jpe.getProperty(&quot;favoriteColor&quot;);
* // Get an int property. Note that properties are always returned as
* // Objects, so we must cast the value to an Integer, then convert
* // it to an int._
* int favoriteNumber = ((Integer)jpe.getProperty(&quot;favoriteNumber&quot;)).intValue();
* </code>
* </pre>
* <p>
* For convenience <code>JivePropertiesManager</code> contains two helper methods namely
* <code>addProperty(Stanza packet, String name, Object value)</code> and
* <code>getProperty(Stanza packet, String name)</code>.
* </p>
* <h2 id="objects-as-properties">Objects as Properties</h2>
* <p>
* Using objects as property values is a very powerful and easy way to exchange data. However, you should keep the
* following in mind:
* </p>
* <ul>
* <li>When you send a Java object as a property, only clients running Java will be able to interpret the data. So,
* consider using a series of primitive values to transfer data instead.</li>
* <li>Objects sent as property values must implement Serialiable. Additionally, both the sender and receiver must have
* identical versions of the class, or a serialization exception will occur when de-serializing the object.</li>
* <li>Serialized objects can potentially be quite large, which will use more bandwidth and server resources.</li>
* </ul>
* <h2 id="xml-format">XML Format</h2>
* <p>
* The current XML format used to send property data is not a standard, so will likely not be recognized by clients not
* using Smack. The XML looks like the following (comments added for clarity):
* </p>
*
* <pre>
* <code>
* &lt;!-- All properties are in a x block. --&gt;
* &lt;properties xmlns=&quot;http://www.jivesoftware.com/xmlns/xmpp/properties&quot;&gt;
* &lt;!-- First, a property named &quot;prop1&quot; that&#39;s an integer. --&gt;
* &lt;property&gt;
* &lt;name&gt;prop1&lt;/name&gt;
* &lt;value type=&quot;integer&quot;&gt;123&lt;/value&gt;
* &lt;property&gt;
* &lt;!-- Next, a Java object that&#39;s been serialized and then converted
* from binary data to base-64 encoded text. --&gt;
* &lt;property&gt;
* &lt;name&gt;blah2&lt;/name&gt;
* &lt;value type=&quot;java-object&quot;&gt;adf612fna9nab&lt;/value&gt;
* &lt;property&gt;
* &lt;/properties&gt;
* </code>
* </pre>
* <p>
* The currently supported types are: <code>integer</code>, <code>long</code>, <code>float</code>, <code>double</code>,
* <code>boolean</code>, <code>string</code>, and <code>java-object</code>.
* </p>
*/
package org.jivesoftware.smackx.jiveproperties;