Metroids/etc/lwjgl-2.9.1/src/generated/org/lwjgl/opengles/EXTTextureStorage.java

70 lines
2.8 KiB
Java

/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengles;
import org.lwjgl.*;
import java.nio.*;
public final class EXTTextureStorage {
/**
* Accepted by the <value> parameter of GetTexParameter{if}v:
*/
public static final int GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F;
/**
* Accepted by the <internalformat> parameter of TexStorage* when
* implemented on OpenGL ES:
*/
public static final int GL_ALPHA8_EXT = 0x803C,
GL_LUMINANCE8_EXT = 0x8040,
GL_LUMINANCE8_ALPHA8_EXT = 0x8045,
GL_RGBA32F_EXT = 0x8814,
GL_RGB32F_EXT = 0x8815,
GL_ALPHA32F_EXT = 0x8816,
GL_LUMINANCE32F_EXT = 0x8818,
GL_LUMINANCE_ALPHA32F_EXT = 0x8819,
GL_RGBA16F_EXT = 0x881A,
GL_RGB16F_EXT = 0x881B,
GL_ALPHA16F_EXT = 0x881C,
GL_LUMINANCE16F_EXT = 0x881E,
GL_LUMINANCE_ALPHA16F_EXT = 0x881F,
GL_RGB10_A2_EXT = 0x8059,
GL_RGB10_EXT = 0x8052,
GL_BGRA8_EXT = 0x93A1;
private EXTTextureStorage() {}
static native void initNativeStubs() throws LWJGLException;
public static void glTexStorage1DEXT(int target, int levels, int internalformat, int width) {
nglTexStorage1DEXT(target, levels, internalformat, width);
}
static native void nglTexStorage1DEXT(int target, int levels, int internalformat, int width);
public static void glTexStorage2DEXT(int target, int levels, int internalformat, int width, int height) {
nglTexStorage2DEXT(target, levels, internalformat, width, height);
}
static native void nglTexStorage2DEXT(int target, int levels, int internalformat, int width, int height);
public static void glTexStorage3DEXT(int target, int levels, int internalformat, int width, int height, int depth) {
nglTexStorage3DEXT(target, levels, internalformat, width, height, depth);
}
static native void nglTexStorage3DEXT(int target, int levels, int internalformat, int width, int height, int depth);
public static void glTextureStorage1DEXT(int texture, int target, int levels, int internalformat, int width) {
nglTextureStorage1DEXT(texture, target, levels, internalformat, width);
}
static native void nglTextureStorage1DEXT(int texture, int target, int levels, int internalformat, int width);
public static void glTextureStorage2DEXT(int texture, int target, int levels, int internalformat, int width, int height) {
nglTextureStorage2DEXT(texture, target, levels, internalformat, width, height);
}
static native void nglTextureStorage2DEXT(int texture, int target, int levels, int internalformat, int width, int height);
public static void glTextureStorage3DEXT(int texture, int target, int levels, int internalformat, int width, int height, int depth) {
nglTextureStorage3DEXT(texture, target, levels, internalformat, width, height, depth);
}
static native void nglTextureStorage3DEXT(int texture, int target, int levels, int internalformat, int width, int height, int depth);
}